NoPixel Fleeca Vault Panel

The vault panel from the Fleeca bank job. Turn the pipe tiles until power runs from the source on the left to the vault lock on the right. Three links in a row, thirty-five seconds each.

How the Fleeca vault panel works

The panel is a six by six board of pipe tiles: straights, elbows, T-junctions, crosses and a few dead tiles. A power source sits on the left edge and the vault lock on the right, always at least three rows apart. Click a tile and it turns a quarter clockwise; on a keyboard, move with the arrows or W A S D and press Space. Every tile that power reaches lights up amber, and when the light gets all the way to the lock, the link is secured and the next board loads. Secure three links and the time lock request goes in.

Each board is built from a route first. The route shifts up or down three times on its way across, and one of those shifts doubles back, so the straight line is never the answer. Two loops hang off the route as well, which is where the crosses and T-junctions come from. Every tile on the route starts turned the wrong way. Any connection counts, though, not only the one the board was built from.

The score is the total time across the three links. If a link runs out its thirty-five seconds the panel locks and the run ends, scored as your time so far plus the full thirty-five plus twenty-five seconds for every link you did not reach, so a timeout always scores worse than a slow finish.

In the Fleeca job as players describe it, the panel comes after you get into the branch's system and before the deposit boxes: securing the links puts the time lock request in, and once the vault opens it is on to the box drill. Benchmento is not affiliated with Rockstar Games, NoPixel or any roleplay server. This is an original version built from descriptions of how the hack plays, for practice in the browser.

What counts as a fast panel

Fleeca vault panel time tiers
Total timeStanding
Under 19sExceptional
19 – 29sFast
29 – 40sSolid
40 – 55sAbout average
55 – 78sSlow but secured
Over 78sA link timed out

A practised hand secures a link in eight to twelve seconds; most people take closer to fifteen on their first boards. The time goes on tiles turned without a reason. Reading the shape a tile needs before you click is what closes the gap.

How to secure the links faster

  • Start at the source. The first tile is always the one next to the bolt. Turn it until it lights, then follow the light. The lit edge is the only place a click can make progress.
  • Count clicks before you click. A straight needs one click at most, an elbow or a T up to three. Look at where the ends need to point and click that many times instead of watching each turn.
  • Use the junctions. A cross carries power every way at once and never needs turning. A T can feed two directions; if the route stalls, a T nearby can usually take the power around the corner.
  • Expect the route to double back. Every board steps back up or down once. If the light is heading straight for the lock's row and stops, the answer is often one row the other way.
  • Leave the dead tiles and the filler alone. Only tiles touching the lit edge matter. Turning anything else costs time and changes nothing.

Frequently asked questions

Is this the NoPixel 5.0 Fleeca vault panel?

It is an independent recreation built from descriptions of how the 5.0 Fleeca vault panel plays: turn pipe tiles to route power from a source to the vault lock, three links against a clock. It is not connected to any server and is not affiliated with Rockstar Games or NoPixel.

Is every board solvable?

Yes. Each board is generated from a route first, with every tile on it placed to fit before it is turned the wrong way. Any working connection counts, so there is often more than one way through.

How is it different from Signal Path?

Signal Path is a five by five grid of straights and elbows with fifty seconds a grid. The vault panel is six by six, adds T-junctions, crosses and dead tiles, always puts the lock at least three rows away from the source with a route that doubles back, and gives you thirty-five seconds a link.

Can I play it with the keyboard?

Yes. The arrow keys or W A S D move the selection and Space or Enter turns the selected tile. With a mouse, hovering selects and clicking turns. On a phone, tap a tile to turn it.

What is the score?

Total seconds across the three links. If a link times out the run ends, and the score is your time so far plus thirty-five seconds plus twenty-five for every link you did not reach.

The other NoPixel 5.0 hacks